Tunnel Runner (Vyrr)
A neon cyberpunk endless runner. You're a malware sample racing through the disk, encrypting sectors and dodging antivirus shield gates. One hit and you're quarantined.
Click the canvas to start audio, then mouse / WASD to fly. Esc returns to the menu. Best sectors count is saved in your browser. Also playable on itch.io →
Download
Native desktop builds run smoother than the in-browser version (no autoplay rules, full mouse capture, higher framerate). Unpack the archive and run the binary — shaders are baked in, music and SFX are generated at runtime, so the build is a single self-contained file.
- macOS Apple Silicon · arm64 824 KB
Unsigned binary — first launch needs right-click → Open to bypass Gatekeeper. Intel Macs not supported.
- Windows x64 1.1 MB
Unsigned binary — Windows SmartScreen may warn on first launch. Click More info → Run anyway.
About
Written in C++26 and raylib, with custom GLSL shaders. Desktop build is native; web build compiles to WebAssembly via Emscripten, ~750 KB total. Graphics are a two-tone cyan/green palette with radar-shield gates and a black-and-gold pirate ship against the tunnel.
Status
Early version. Gameplay, visuals, and audio are all subject to change — refresh the page to pick up updates.