Build in public

Signals from the workbench.

Releases, milestones, and progress across native apps, game engines, and experiments. One place, one feed.

milestone Tivna

A private wallet for loyalty cards is next

My second iOS app is code-complete and heading to the App Store. Tivna keeps loyalty, club, and discount cards in a private, searchable library — photograph a card once, scan its barcode at any checkout.

  • Card capture with automatic straightening and cropping is done.
  • Full-screen barcode mode regenerates crisp QR, Code 128, PDF417, and Aztec codes.
  • Everything syncs through your own private iCloud — no account, no first-party tracking.
  • Remaining before release: final icon, store screenshots, and App Store review.
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site

One news feed for everything

The site now has a single news page and RSS feed covering every project — apps, game engines, and experiments. The Zeta devlog keeps its own feed; everything it publishes appears here too.

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milestone Zeta

The original demo is running

Zeta now starts from the original menu and loads the demo map into a working single-player game.

  • Original terrain, buildings, units, interface, music, and sound effects load from the demo data.
  • Movement, combat, production, territories, selection, minimap, and audio are working.
  • Pathfinding is being tuned to follow the original game's routing more closely.
  • WASD and arrow-key camera movement make it easier to navigate the map.