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    <title>Radek Coural — News</title>
    <link>https://radekcoural.cz/news/</link>
    <description>Releases, milestones, and progress across every project by Radek Coural — apps, game engines, and experiments.</description>
    <language>en</language>
    <item>
        <title>Tivna: A private wallet for loyalty cards is next</title>
        <link>https://radekcoural.cz/news/#u-2026-07-03-a-private-wallet-for-loyalty-cards-is-next</link>
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        <pubDate>Fri, 03 Jul 2026 12:00:00 GMT</pubDate>
        <description>My second iOS app is code-complete and heading to the App Store. Tivna keeps loyalty, club, and discount cards in a private, searchable library — photograph a card once, scan its barcode at any checkout. Card capture with automatic straightening and cropping is done. Full-screen barcode mode regenerates crisp QR, Code 128, PDF417, and Aztec codes. Everything syncs through your own private iCloud — no account, no first-party tracking. Remaining before release: final icon, store screenshots, and App Store review.</description>
      </item>
<item>
        <title>One news feed for everything</title>
        <link>https://radekcoural.cz/news/#u-2026-07-03-one-news-feed-for-everything</link>
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        <pubDate>Fri, 03 Jul 2026 12:00:00 GMT</pubDate>
        <description>The site now has a single news page and RSS feed covering every project — apps, game engines, and experiments. The Zeta devlog keeps its own feed; everything it publishes appears here too.</description>
      </item>
<item>
        <title>Zeta: The original demo is running</title>
        <link>https://radekcoural.cz/news/#u-2026-06-15-the-original-demo-is-running</link>
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        <pubDate>Mon, 15 Jun 2026 12:00:00 GMT</pubDate>
        <description>Zeta now starts from the original menu and loads the demo map into a working single-player game. Original terrain, buildings, units, interface, music, and sound effects load from the demo data. Movement, combat, production, territories, selection, minimap, and audio are working. Pathfinding is being tuned to follow the original game&apos;s routing more closely. WASD and arrow-key camera movement make it easier to navigate the map.</description>
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